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authorJesse Vincent <jesse@keyboard.io>2017-10-02 18:44:23 -0700
committerJesse Vincent <jesse@keyboard.io>2017-10-02 18:44:23 -0700
commitf881a1b192b1338b243d24effc8ab25c78875c96 (patch)
treebb2f2675df134a1cb840c33afde39a9107518c2a
parentb0e1c32113733385f378710525225ac2c5f5401b (diff)
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change the name of a compiler macro to make it clear that it's an id
-rw-r--r--Model01-Firmware.ino4
1 files changed, 2 insertions, 2 deletions
diff --git a/Model01-Firmware.ino b/Model01-Firmware.ino
index 424b225..5175faa 100644
--- a/Model01-Firmware.ino
+++ b/Model01-Firmware.ino
@@ -29,7 +29,7 @@
#define Macro_VersionInfo M(MACRO_VERSION_INFO)
#define MACRO_ANY 2
#define Macro_Any M(MACRO_ANY)
-#define NUMPAD_KEYMAP 2
+#define NUMPAD_KEYMAP_ID 2
#define FUNCTION_KEYMAP KEYMAP_STACKED ( \
___, Key_F1, Key_F2, Key_F3, Key_F4, Key_F5, XXX, \
@@ -128,7 +128,7 @@ void setup() {
&MouseKeys,
NULL);
- NumLock.numPadLayer = NUMPAD_KEYMAP;
+ NumLock.numPadLayer = NUMPAD_KEYMAP_ID;
AlphaSquare.color = { 255, 0, 0 };
LEDRainbowEffect.brightness(150);
LEDRainbowWaveEffect.brightness(150);