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authorJesse Vincent <jesse@keyboard.io>2017-10-02 20:01:34 -0700
committerJesse Vincent <jesse@keyboard.io>2017-10-02 20:01:34 -0700
commit99c25e40da69c85ae9853af3f3567fb05ccfbce4 (patch)
tree687042a57046615ffc3a52c97c08c723d9e65ca5
parent556256aabef4fe23da794d1ae1f9b5ce0f362514 (diff)
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Move some LED color definitions to after the macro defnitions.
It seems a little clearer.
-rw-r--r--Model01-Firmware.ino22
1 files changed, 14 insertions, 8 deletions
diff --git a/Model01-Firmware.ino b/Model01-Firmware.ino
index 1af16c3..2d4fed7 100644
--- a/Model01-Firmware.ino
+++ b/Model01-Firmware.ino
@@ -90,14 +90,6 @@ const Key keymaps[][ROWS][COLS] PROGMEM = {
NUMPAD_KEYMAP
};
-static kaleidoscope::LEDSolidColor solidRed(160, 0, 0);
-static kaleidoscope::LEDSolidColor solidOrange(140, 70, 0);
-static kaleidoscope::LEDSolidColor solidYellow(130, 100, 0);
-static kaleidoscope::LEDSolidColor solidGreen(0, 160, 0);
-static kaleidoscope::LEDSolidColor solidBlue(0, 70, 130);
-static kaleidoscope::LEDSolidColor solidIndigo(0, 0, 170);
-static kaleidoscope::LEDSolidColor solidViolet(130, 0, 120);
-
#define NUMPAD_KEYMAP_ID 2
static void versionInfoMacro(uint8_t keyState) {
@@ -131,6 +123,20 @@ const macro_t *macroAction(uint8_t macroIndex, uint8_t keyState) {
return MACRO_NONE;
}
+
+
+
+static kaleidoscope::LEDSolidColor solidRed(160, 0, 0);
+static kaleidoscope::LEDSolidColor solidOrange(140, 70, 0);
+static kaleidoscope::LEDSolidColor solidYellow(130, 100, 0);
+static kaleidoscope::LEDSolidColor solidGreen(0, 160, 0);
+static kaleidoscope::LEDSolidColor solidBlue(0, 70, 130);
+static kaleidoscope::LEDSolidColor solidIndigo(0, 0, 170);
+static kaleidoscope::LEDSolidColor solidViolet(130, 0, 120);
+
+
+
+
void setup() {
Kaleidoscope.setup();
BootKeyboard.begin();