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author | Jesse Vincent <jesse@keyboard.io> | 2020-01-15 20:02:39 -0800 |
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committer | GitHub <noreply@github.com> | 2020-01-15 20:02:39 -0800 |
commit | 03bee4b8746aa79a0f1dcf5e5c0c2a1742b8162d (patch) | |
tree | 7b51d00f338e63ed8448e4f7277be149fd31ad1f | |
parent | 0a60033bc705108855da87ca81417d1f1d780abe (diff) | |
parent | 397cd1a350b1e1817545d98a23afe94e387751d9 (diff) | |
download | model01-firmware-03bee4b8746aa79a0f1dcf5e5c0c2a1742b8162d.tar.gz model01-firmware-03bee4b8746aa79a0f1dcf5e5c0c2a1742b8162d.tar.bz2 model01-firmware-03bee4b8746aa79a0f1dcf5e5c0c2a1742b8162d.zip |
Merge pull request #96 from blovett/patch-1
Correct links to reference headers and doc.
-rw-r--r-- | Model01-Firmware.ino | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Model01-Firmware.ino b/Model01-Firmware.ino index 01fe286..60d5f7c 100644 --- a/Model01-Firmware.ino +++ b/Model01-Firmware.ino @@ -105,10 +105,10 @@ enum { MACRO_VERSION_INFO, * defined as part of the USB HID Keyboard specification. You can find the names * (if not yet the explanations) for all the standard `Key_` defintions offered by * Kaleidoscope in these files: - * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keyboard.h - * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_consumerctl.h - * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_sysctl.h - * https://github.com/keyboardio/Kaleidoscope/blob/master/src/key_defs_keymaps.h + * https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs_keyboard.h + * https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs_consumerctl.h + * https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs_sysctl.h + * https://github.com/keyboardio/Kaleidoscope/blob/master/src/kaleidoscope/key_defs_keymaps.h * * Additional things that should be documented here include * using ___ to let keypresses fall through to the previously active layer @@ -543,7 +543,7 @@ void setup() { // The LED Stalker mode has a few effects. The one we like is called // 'BlazingTrail'. For details on other options, see - // https://github.com/keyboardio/Kaleidoscope/blob/master/doc/plugin/LED-Stalker.md + // https://github.com/keyboardio/Kaleidoscope/blob/master/docs/plugins/LED-Stalker.md StalkerEffect.variant = STALKER(BlazingTrail); // We want to make sure that the firmware starts with LED effects off |